“I’m always thinking about creating. My future starts when I wake up every morning. Every day I find something creative to do with my life.”– Miles Davis

Creativity

and

Innovation

 

 
Creativity and Innovation Bibliography

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 
   
 

Targeted Breakthrough Thinking (TBT)

  • Everyone is creative, although the process and results vary according to thinking styles.
  • Ideas flow when the mind is stimulated. Few people innovate on demand.
  • The culture in which we operate greatly influences output. TBT stretches people’s minds (and sometimes other body parts as well) through:

TBT stretches people’s minds (and sometimes other body parts as well) through:

Assessing the organizational climate for nurturing and inhibiting innovation and creativity. We take multiple snapshots of the organization to look at what employees see and say about its culture. We use the data to analyze what is/is not working, how to institutionalize strengths and remediate weaknesses.

Developing self-awareness of your brain dominance style to assess how your style impacts the way you approach problems and people.

Being exposed to and practicing Breakthrough Thinking tools. Many people return to the same idea generation toolbox because that is either where they are comfortable or that’s all they know. We apply up to15 idea generation and 15 idea evaluation tools correlated to thinking style preferences and problem requirements.

Pushing ideas to breakthrough. We’ve watched hundreds of people stop generating ideas way before they achieve breakthrough, and that results in too few and too unimaginative options. You’ll be asked to keep generating ideas until you break mach speed.

Differentiating between problems and dilemmas. A problem can be solved; however, a dilemma has no “right” answer and requires creative and/both thinking to surface the most satisfactory and viable alternatives. You’ll set up dilemmas your organization is facing and develop unique approaches to overcoming them.

Applying breakthrough thinking tools to real problems. We first introduce tools without expecting participants to simultaneously learn a tool and solve an organizational problem. Once everyone has practiced using a tool on a generic situation, you’ll be ready to tackle an actual and important work problem.

Creating a safe laboratory for experimentation. We establish a climate that’s open, energetic, engaging and fun.

The objectives for TBT are:

  • Become grounded in the theories of creativity and innovation
  • Establish a baseline for the state of innovation in the organization
  • Gain self-awareness about individual thinking styles and their influences on problem solving
  • Learn and use idea generation and evaluation tools in situations of growing complexity
  • Apply a problem-solving methodology to a work-problem
  • Establish a community of innovators

Off the Beaten Path (OBP)

  • The same thinking that creates a problem can rarely solve it.
  • Chronic problems do not respond to tried-and-true approaches.
  • Problems are multi-dimensional and there is no straight path to its solution.
  • Telling stories about a problem can alter its meaning, history, truths, and definition.

OBP re-works a problem through:

Using storytelling to define (or re-define) a problem. A problem is like the proverbial blind men and the elephant. We ask you to step back to see the entire elephant and describe the big picture as well as the part that is facing you.

Writing a problem statement that invites the imagination. When a problem is stated in a black and white fashion, there is little room for colorful ideas. We help you craft problem statements that are inviting and capture the essence of the situation.

Using techniques that engage the head, heart, hands and minds (we’re really not sure where it lies in our anatomy). We come at participants from all angles so you are stimulated and can incubate new ideas. You might walk a labyrinth, create “music,” play with new idea-generation tools, or change roles—all to gain mental problem-solving agility.

Harnessing group brainpower. Many heads may be better than one; however, unless the brains are channeled a lot leaks out. We facilitate the experience to guide, elicit and record thinking to make sure your dynamic ideas can be used and do not seep out or are forgotten when the session ends.

Determining next steps. Groups can be superb at generating ideas—ideas that go nowhere. Our process asks you to wildly diverge on a problem, then, judiciously converge on it. We expect that everyone will leave with a new, clear view of the problem, what is required to implement select ideas, and who will step up to the implementation plate.

The objectives for OBP are:

  • Create a mindshift about the power of innovative thinking
  • Tackle a chronic or existing problem with renewed vigor
  • Learn tools and techniques that can be applied to this as well as other problems
  • Use the experience, knowledge and wisdom of people to fully explore the past, present and future of a problem

THINK TANK: The Game of Creative Problem Solving ® (TT)

  • When people play a game they tend to participate naturally.
  • Game playing enables observers to see how a team solves problems, interacts with one another, accommodates individual styles, and innovates.
  • Structure supports creativity, control stifles it

TT develops group creative collaboration through:

Using a board game to guide the creative thinking process. THINK TANK is actually a board game with rules and playing pieces. We find that most players immediately let go of their adult assumptions about problem solving when they realize they’re about to play a game. The change in attitude will give you a head start on being creative.

Examining the integral parts of a problem. Many problems are so complex and huge that it is hard to know where to start to solve them. In this workshop you will deconstruct the problem by answering nine questions on the game board.

Sharing the combined knowledge and experience of the group. Everyone in the group will have something to add to the collective responses to the questions. You’ll also use specific idea generation and evaluation tools to help stimulate thinking about your answers.

Diverging first on ideas, then converging on their usefulness. Problem solvers often want to rush to solution without first considering possibilities. The game itself guides players through the steps of creative problem solving to reduce the likelihood that will happen.

Determining how to move forward with the most robust ideas. It is crucial that the ideas that are surfaced in the workshop see the light of day. We will develop a project plan for next steps

The objectives of TT are:

  • Learn a methodology and tools for problem solving
  • Apply both idea generation and ideal evaluation tools
  • Engage in innovative thinking about an actual work problem
  • Assess your problem solving style to determine how it impacts input
  • Observe individual contribution and team dynamics
  • Increase collaboration skills

Creativity 101 (101)

  • Is there a difference between creativity and innovation and does it matter?
  • Anyone who is charged with increasing creative output should know about the field.
  • The requirements for new thinking vary from organization-to-organization.
  • Models and tools provide a platform for growth.

101 educates participants about creativity and innovation through:

Presenting a timeline of the development of the field of creativity and innovation
. We’ll compress 100 years of development into a story that tells who, what, when and how.

Defining creativity and innovation and how both their input and output differ. It is less important to rigidly define the terms than it is to discuss the needs of your organization. We will look at models to learn how they function and analyze what might work in your environment.

Teaching you the major idea generation and evaluation tools, as well as how to facilitate them. Tools can change a culture. We will help you learn some powerful tools to usewhen you facilitate problem-solving initiatives.


Discussing how to become a catalyst for change within your organization. Altering the way an organization thinks of itself is a critical challenge, especially if the game plan changes. We will provide you with stealth techniques that have worked with organizations.

The objectives of 101 are:

  • Provide a baseline of information about the field of creativity and innovation
  • Arm knowledge workers with tools and techniques that can produce fresh ideas
  • Open dialogue about the appropriateness of the organizational culture given the marketplace challenges
  • Establish a cadre of change agentsStorytelling: A Powerful Tool for Problem Definition (Storytelling)
  • Rework often comes from a poorly defined problem.
  • Collective stories refine the way a problem is seen and explained.
  • Unexamined assumptions can lead to poor decisions.

Storytelling: A Powerful Tool for Problem Definition (Storytelling)

  • Rework often comes from a poorly defined problem.
  • Collective stories refine the way a problem is seen and explained.
  • Unexamined assumptions can lead to poor decisions.

Storytelling defines a problem through:

  • Using a six-step problem-definition process.
  • Gathering the collective thinking of participants.
  • Testing currently held beliefs and assumptions about the problem.
  • Writing an invitational problem-definition statement.

No organization can afford to search for right answers to wrong problems; yet it is the most ordinary of occurrences. Organizational bias for action can be so great that people ferociously leap towards solutions before truly understanding the actual problem.
When initial reaction is successfully slowed, the quality of results improves dramatically.

That's why we've created a half to full day, seven-step experience aimed at defining the real problem. The core is storytelling. Stories build common understanding of a problem and is inclusive of all who gather. By the end of the session, participants can articulate a coherent, unified challenge.

The objectives for Storytelling are:

  • Explore shared history, existing myths and assumptions about the issue
  • Learn to embrace unique perspectives and suspending judgment
  • Practice inquiry, patient listening, talking in the "and" mode
  • Allow the problem definition to emerge
  • Learn a methodology that can easily be applied to define any problem.
 

©2006 Expanding Thought, Marian J. Thier